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三维真实感地图生成

赵韶平1, 高世海2, 齐世举2(1.北京第二炮兵第一研究所,北京 100085;2.西安第二炮兵工程学院,西安 710025)

摘 要
介绍了OpenGL的基本工作机制,并详细论述了利用Windows95+OpenGL+VC++5.0平台开发三维真实感地图的基本原理和过程。实践证明,利用该方法开发三维地图不仅速度快,而且真实感效果好。
关键词
Generation of Stereo Map with High Scene of Reality

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Abstract
In this paper, the fundamental work mechanism of OpenGL is introduced firstly, and then the principle and course of generating stereo map with high scene of reality are discussed in detail under the platform of Windows 95 OpenGL Visual C 5.0. The fact shows that it is prompt to develop stereo map with this method, and the real display effect is improved very much.
Keywords

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