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火焰、烟、云等不规则物体的建模方法研究综述

张芹1, 谢隽毅1, 吴慧中1, 张正军1(南京理工大学计算机系,南京 210094)

摘 要
对计算机图形学领域的火焰、烟、云等不规则物体建模及模拟方法的研究动态进行了综述性介绍,在介绍描述云的分形几何模型、描述火焰的细胞自动机模型、描述气体现象运动特征的扩散过程及粒子系统模型、纹理映射模型和光照模型的基础上,分析和总结了几个主要方法的特点及使用场合.
关键词
Overview of Methods of Modeling for Irregular Objects

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Abstract
Developing a visually convincing model of fire, smoke, clouds and other irregular fuzzy objects is the most difficult and attractive problems in computer graphics. This paper relates several methods for modeling and simulating irregular objects such as fire, smoke, and clouds. Solid texture-based model, fractal-based clouds model, diffusion processes-based fire model, cellular automata-based flame model, and particle system-based fire model and clouds model presented by researchers in recent years are introduced here. Lastly, we analyze the performance such as representation of the object, a model for its spatiotemporal behavior and application environments of these existing models, especially for the models based on particle system which can represent motion, changes of form, and dynamics that are not possible with classical surfaced-based representations and can easily generate richly detailed images. For particle system, the quickly computable models have to be developed to describe these objects in the future.
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