Current Issue Cover
中国图形工程:2000

潘志庚1(浙江大学CAD&CG国家重点实验室, 杭州 310027)

摘 要
考虑到国内关于图形学研究及应用的论文分布于多种学术期刊上的特点,为了让图形学领域内的理论研究和开发人员对我国图形学研究进展有一个全面的了解,以及为读者楂阅相关文献提供方便,通过从我国国内2000年发表的有关计算机图形学论文,析出了304篇学术研究和技术应用论文,在根据内容进行分类的基础上撰写了中国图形工程的年度文献综述系列之六。
关键词
Computer Graphics Engineering in China: 2000

()

Abstract
This paper is the literature bibliography on computer graphics in China in 2000. Graphics engineering is an inter|subject on studying graphical theory, graphical techniques and graphical application. Its research content covers almost all aspects of the human life, including industry,visualization,education,entertainment,et al. In the early beginning of 1990's, some new graphics techniques are derived from traditional computer graphics,they are virtual reality, visualization, physical based simulation. Based on the current status of the research on graphics engineering as well as the distribution of related pulications in China, we began this literature overview work from 1996, we collected and classified most of important papers in computer graphics field in every year,hoping to give an overview image of the whole research work performed in China. This year we selected about 304 references from 11 important Chinese journals published in 2000 and classified these referneces into different categories according to their contents. We hope that the paper could provide readers with a general and up|to|date overview of graphics engineering in China.
Keywords

订阅号|日报