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中国水墨画的基本艺术特征及其计算机仿真实现

齐亚峰1, 孙济洲1, 商毅2(1.天津大学计算机科学与工程系,天津 300072;2.天津美术学院视觉设计系,天津300072)

摘 要
为了实现中国水墨画的计算机仿真,通过对中国水墨画艺术效果中,笔、水、墨、纸的特性及相互影响制约因素的分析,将中国水墨画绘画过程“量化”、“标准化”,使得这一过程具有可控性和可预见性.通过抽取体现水墨画特征的典型艺术效果,对中国水墨画中诸如 :笔法、纸张等进行大胆的归类,让其减少到可控的少数几种之内,并对感性的艺术效果进行了数字化定义.在上述分析的基础上,建立了一个专门用于模仿水墨画效果的三维纸纤维模型,并在此基础上实现了对单笔水墨画效果的计算机仿真.最后还将纸纹理的干扰作用考虑进去,从而使得仿真效果更加多样、更加真实.
关键词
Basic Art Characters and Graphical Simulation for Chinese Ink Wash Drawing

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Abstract
With data collected from the analysis of the characteristics of brush, water, ink and paper, this paper intends to standardize the painting process of Chinese ink and wash (sumi-e), making the process controllable and predicable. It also tries to classify the rice paper and the painting techniques and defines the perceptual artistic presentation of sumi-e in a digital term. On the basis of the above analysis, this paper intends to establish a three-dimensional paper fibre model to achieve computer simulation of the one-stroke effect in wash painting. Moreover, the influence of paper fibre is taken into consideration in order to obtain a more diversified and more authentic simulation. This accordingly provides a unique platform for real-time dynamic simulation of realistic ink diffusion in that the result ant diffusion images reflect the texture and the global change of gray tones as well as local temporal variations specific to a particular paper. At last, examples are presented demonstrating the capability of the proposed technique for handling different ink and paper properties.
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